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Copy pathquery.cpp
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660 lines (536 loc) · 21.4 KB
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#include "query.h"
#include "worker.h"
#include "mainwindow.h"
#include <QDateTime>
const qint32 k_nAppIDTheShip = 2400;
const qint32 k_nAppIDKillingFloor = 1250;
const qint32 k_nAppIDKillingFloor2 = 232090;
int g_queryMaxRetries = QUERY_MAX_RETRIES_DEFAULT;
QString GetStringFromStream(QDataStream &stream)
{
qint64 pos = stream.device()->pos();
qint64 bytes = stream.device()->bytesAvailable();
do
{
qint8 byte;
stream >> byte;
if(byte == 0x00)
{
qint64 size = bytes - stream.device()->bytesAvailable();
char *ret = new char[size];
stream.device()->reset();
stream.skipRawData(pos);
stream.readRawData(ret, size);
QString res = QString(ret);
delete [] ret;
return res;
}
}while(stream.device()->bytesAvailable() > 0);
stream.device()->reset();
stream.skipRawData(pos);
return QString();
}
QString GetRichUEStringFromStream(QDataStream &stream)
{
qint64 pos = stream.device()->pos();
qint64 bytes = stream.device()->bytesAvailable();
do
{
qint8 byte;
stream >> byte;
if(byte == 0x00)
{
qint64 size = bytes - stream.device()->bytesAvailable();
char *ret = new char[size];
stream.device()->reset();
stream.skipRawData(pos);
stream.readRawData(ret, size);
std::string res;
bool inColor = false;
for (size_t i = 0; i < size; ++i)
{
if (ret[i] == 0x1B && ((i + 3) < size))
{
if (inColor)
{
res += "</font>";
}
unsigned char r = ret[i+1];
unsigned char g = ret[i+2];
unsigned char b = ret[i+3];
res += QString("<font color=\"%1\">").arg(
QColor::fromRgb(r, g, b).name()
).toStdString();
i += 3;
}
else
{
res += ret[i];
}
}
if (inColor)
{
res += "</font>";
}
delete [] ret;
return QString::fromLatin1(res.c_str());
}
}while(stream.device()->bytesAvailable() > 0);
stream.device()->reset();
stream.skipRawData(pos);
return QString();
}
QByteArray SendUDPQuery(QByteArray query, QHostAddress host, quint16 port, bool goldsrcSplits = false)
{
qint8 tryCount = 0;
//Use a while loop for rust and other servers that use gamserverport+1 for query
do
{
QUdpSocket socket;
socket.connectToHost(host, port+tryCount);
if(socket.isValid())
{
int retries = 0;
while(retries <= g_queryMaxRetries)
{
if(socket.write(query) != -1 && socket.waitForReadyRead(QUERY_TIMEOUT))
{
QByteArray reply;
reply.resize(socket.pendingDatagramSize());
socket.readDatagram(reply.data(), reply.size());
QDataStream response(reply);
response.setByteOrder(QDataStream::LittleEndian);
qint32 header;
response >> header;
// Handle challenge-response on the SAME socket
// Challenge is tied to source IP:port, so we must reuse the socket
if(header == -1)
{
qint8 check;
response >> check;
if(check == 0x41 && reply.size() >= 9) // Challenge response
{
qint32 challenge;
response >> challenge;
// Build challenge query: replace trailing -1 with challenge,
// or append challenge if query doesn't end with -1
QByteArray challengeQuery = query;
if(challengeQuery.size() >= 4)
{
// Check if last 4 bytes are -1 (0xFFFFFFFF) = player/rules style
QDataStream tailCheck(challengeQuery.right(4));
tailCheck.setByteOrder(QDataStream::LittleEndian);
qint32 tail;
tailCheck >> tail;
if(tail == -1)
{
// Replace the -1 with the challenge value
challengeQuery.chop(4);
}
}
QDataStream challengeData(&challengeQuery, QIODevice::WriteOnly | QIODevice::Append);
challengeData.setByteOrder(QDataStream::LittleEndian);
challengeData << challenge;
if(socket.write(challengeQuery) != -1 && socket.waitForReadyRead(QUERY_TIMEOUT))
{
reply.resize(socket.pendingDatagramSize());
socket.readDatagram(reply.data(), reply.size());
QDataStream response2(reply);
response2.setByteOrder(QDataStream::LittleEndian);
response2 >> header;
}
else
{
retries++;
continue;
}
}
else
{
// Not a challenge, rewind and return the full reply
}
socket.close();
return reply;
}
else if(header == -2)
{
//We have multiple split packets
qint32 id;
qint8 skip = 0;
response >> id;
if(goldsrcSplits)
{
//GoldSrc split format: single byte encodes (packetNum << 4) | numPackets
quint8 packetByte;
response >> packetByte;
qint8 total = packetByte & 0x0F;
qint8 packetNum = (packetByte & 0xF0) >> 4;
reply.clear();
reply.append(response.device()->read(response.device()->size()));
while(packetNum < total-1)
{
if(!socket.isValid())
break;
if(socket.write(query) == -1 || !socket.waitForReadyRead(QUERY_TIMEOUT))
break;
QByteArray replyTemp;
replyTemp.resize(socket.pendingDatagramSize());
socket.readDatagram(replyTemp.data(), replyTemp.size());
QDataStream tempStream(replyTemp);
tempStream.setByteOrder(QDataStream::LittleEndian);
tempStream >> header;
qint32 tempId;
tempStream >> tempId;
if(header != -2 || id != tempId)
break;
tempStream >> packetByte;
packetNum = (packetByte & 0xF0) >> 4;
reply.append(tempStream.device()->read(tempStream.device()->size()));
}
socket.close();
//Strip the inner header (0xFFFFFFFF) from assembled payload
if(reply.size() >= 4)
{
QDataStream assembled(reply);
assembled.setByteOrder(QDataStream::LittleEndian);
assembled >> header;
if(header == -1)
{
QByteArray result;
result.append(reply);
return result;
}
}
return reply;
}
bool compressed;
response.device()->seek(response.device()->pos()-1);
response >> compressed;
// TODO:Support compressed packs
if(!compressed)
{
qint8 total;
response >> total;
qint8 packetNum;
response >> packetNum;
response >> header;
if(header != -1)
{
response.device()->seek(response.device()->pos()-sizeof(qint32)+sizeof(qint16));
skip = sizeof(qint16);
response >> header;
}
if(header == -1)
{
reply.clear();
response.device()->seek(response.device()->pos()-sizeof(qint32));
reply.append(response.device()->read(response.device()->size()));
do
{
if(socket.isValid())
{
if(socket.write(query) != -1 && socket.waitForReadyRead(QUERY_TIMEOUT))
{
QByteArray replyTemp;
replyTemp.resize(socket.pendingDatagramSize());
socket.readDatagram(replyTemp.data(), replyTemp.size());
QDataStream tempStream(replyTemp);
tempStream.setByteOrder(QDataStream::LittleEndian);
tempStream >> header;
qint32 tempId;
tempStream >> tempId;
if(header != -2 || id != tempId)
break;
tempStream.skipRawData(sizeof(qint8));
tempStream >> packetNum;
tempStream.skipRawData(skip);
reply.append(tempStream.device()->read(tempStream.device()->size()));
}
}
}while(packetNum != total-1);
socket.close();
return reply;
}
}
}
}
retries++;
} // retry loop
socket.close();
}
tryCount ++;
}while(tryCount != 2);
return QByteArray();
}
InfoReply::InfoReply(QByteArray response, qint64 ping)
{
this->success = false;
this->appId = -1;
this->rawServerId = 0;
this->goldsrc = false;
this->ping = ping;
if(response.size() > 5)
{
QDataStream data(response);
data.setFloatingPointPrecision(QDataStream::SinglePrecision);
data.setByteOrder(QDataStream::LittleEndian);
qint32 header;
qint8 check;
data >> header;
data >> check;
if(header == -1 && check == A2S_INFO_CHECK)
{
this->success = true;
data >> this->protocol;
qint64 hostnamePos = data.device()->pos();
this->hostnameRich = GetStringFromStream(data);
this->map = GetStringFromStream(data);
this->mod = GetStringFromStream(data);
this->gamedesc = GetStringFromStream(data);
qint16 id;
data >> id;
this->appId = id;
data >> this->players;
data >> this->maxplayers;
data >> this->bots;
data.device()->getChar(&(this->type));
data.device()->getChar(&(this->os));
data >> this->visibility;
data >> this->vac;
//The ship stuff...
if(this->appId == k_nAppIDTheShip)
{
data.skipRawData(sizeof(qint8)*3);
}
this->version = GetStringFromStream(data);//Version
qint8 edf;
data >> edf;
if(edf & 0x80)
{
data.skipRawData(sizeof(qint16));
}
if(edf & 0x10)
{
data >> this->rawServerId;
quint32 accountID = (this->rawServerId & 0xFFFFFFFF);
quint64 accountInst = (this->rawServerId >> 32) & 0xFFFFF;
quint64 accountType = (this->rawServerId >> 52) & 0xF;
quint8 accountUni = (this->rawServerId >> 56) & 0xFF;
if(accountType == 4 || accountType == 3)
{
if(accountType == 4)
{
this->serverID = QString("[A:%1:%2:%3]").arg(QString::number(accountUni), QString::number(accountID), QString::number(accountInst));
}
else
{
this->serverID = QString("[G:%1:%2]").arg(QString::number(accountUni), QString::number(accountID));
}
}
}
if(edf & 0x40)
{
data.skipRawData(sizeof(qint16));
GetStringFromStream(data);
}
if(edf & 0x20)
{
this->tags = GetStringFromStream(data);
}
if(edf & 0x01)
{
qint64 temp;
data >> temp;
this->appId = temp & ((1 << 24) - 1);
}
//GoldSrc servers may respond with Source format but protocol 48
if(this->protocol == 48)
{
this->goldsrc = true;
}
// TODO: move these out to a config and add more games.
// Unreal Engine uses Extended ASCII instead of UTF8, and also supports colors in hostname.
if (this->appId == k_nAppIDKillingFloor || this->appId == k_nAppIDKillingFloor2)
{
data.device()->seek(hostnamePos);
this->hostnameRich = GetRichUEStringFromStream(data);
}
}
else if(header == -1 && check == A2S_INFO_GOLDSRC_CHECK)
{
this->success = true;
this->goldsrc = true;
GetStringFromStream(data);//Address (ip:port), not used
this->hostnameRich = GetStringFromStream(data);
this->map = GetStringFromStream(data);
this->mod = GetStringFromStream(data);
this->gamedesc = GetStringFromStream(data);
data >> this->players;
data >> this->maxplayers;
data >> this->protocol;
data.device()->getChar(&(this->type));
data.device()->getChar(&(this->os));
data >> this->visibility;
qint8 isMod;
data >> isMod;
if(isMod)
{
GetStringFromStream(data);//Mod URL info
GetStringFromStream(data);//Mod URL download
data.skipRawData(sizeof(qint8));//Null byte
data.skipRawData(sizeof(qint32));//Mod version
data.skipRawData(sizeof(qint32));//Mod size
data.skipRawData(sizeof(qint8));//Server-side only
data.skipRawData(sizeof(qint8));//Custom client DLL
}
data >> this->vac;
data >> this->bots;
// GoldSrc A2S_INFO doesn't include AppID, map mod folder to AppID
static const QMap<QString, int> goldsrcModMap = {
{"cstrike", 10}, // Counter-Strike 1.6
{"czero", 80}, // Counter-Strike: Condition Zero
{"dod", 30}, // Day of Defeat
{"dmc", 40}, // Deathmatch Classic
{"tfc", 20}, // Team Fortress Classic
{"valve", 70}, // Half-Life
{"gearbox", 50}, // Opposing Force
{"ricochet", 60}, // Ricochet
{"bshift", 130}, // Blue Shift
{"svencoop", 225840}, // Sven Co-op
};
if (goldsrcModMap.contains(this->mod))
this->appId = goldsrcModMap.value(this->mod);
}
}
}
InfoQuery::InfoQuery(MainWindow *main)
{
Worker *worker = new Worker;
worker->moveToThread(&workerThread);
connect(&workerThread, &QThread::finished, worker, &Worker::deleteLater);
connect(&workerThread, &QThread::finished, this, &InfoQuery::deleteLater);
connect(this, &InfoQuery::query, worker, &Worker::getServerInfo);
connect(worker, &Worker::serverInfoReady, main, &MainWindow::ServerInfoReady);
workerThread.start();
}
InfoReply *GetInfoReply(QHostAddress host, quint16 port)
{
QByteArray query;
QDataStream data(&query, QIODevice::ReadWrite);
data.setByteOrder(QDataStream::LittleEndian);
data << A2S_HEADER << (qint8)A2S_INFO;
data.writeRawData(A2S_INFO_STRING, sizeof(A2S_INFO_STRING));
qint64 ping = QDateTime::currentMSecsSinceEpoch();
QByteArray byteResponse = SendUDPQuery(query, host, port);
ping = QDateTime::currentMSecsSinceEpoch()-ping;
if(ping > 2000)
{
ping = ping - 2000;
}
if(ping > 2000)
{
ping = 2000;
}
// Challenge-response is now handled inside SendUDPQuery on the same socket
return new InfoReply(byteResponse, ping);
}
PlayerQuery::PlayerQuery(MainWindow *main)
{
pMain = main;
this->worker = new Worker;
this->worker->moveToThread(&workerThread);
connect(&workerThread, &QThread::finished, this, &PlayerQuery::deleteLater);
connect(&workerThread, &QThread::finished, this->worker, &Worker::deleteLater);
connect(this, &PlayerQuery::query, this->worker, &Worker::getPlayerInfo);
connect(this->worker, &Worker::playerInfoReady, main, &MainWindow::PlayerInfoReady);
workerThread.start();
}
PlayerQuery::~PlayerQuery()
{
workerThread.quit();
workerThread.wait();
if(this == pMain->pPlayerQuery)
pMain->pPlayerQuery = nullptr;
}
QList<PlayerInfo> *GetPlayerReply(QHostAddress host, quint16 port, bool goldsrcSplits)
{
QList<PlayerInfo> *list = new QList<PlayerInfo>();
QByteArray query;
QDataStream data(&query, QIODevice::ReadWrite);
data.setByteOrder(QDataStream::LittleEndian);
data << A2S_HEADER << (qint8)A2S_PLAYER << qint32(-1);
QByteArray byteResponse = SendUDPQuery(query, host, port, goldsrcSplits);
QDataStream response(byteResponse);
response.setByteOrder(QDataStream::LittleEndian);
qint32 header;
qint8 byteCheck;
// Challenge-response is now handled inside SendUDPQuery on the same socket
response.setFloatingPointPrecision(QDataStream::SinglePrecision);
response >> header;
response >> byteCheck;
if(header == -1 && byteCheck == A2S_PLAYER_CHECK)
{
quint8 count;
response >> count;
for(int i = 0; i < count; i++)
{
PlayerInfo playerInfo;
response >> byteCheck;
playerInfo.name = GetStringFromStream(response);
response >> playerInfo.score;
response >> playerInfo.time;
list->append(playerInfo);
}
}
return list;
}
RulesQuery::RulesQuery(MainWindow *main)
{
pMain = main;
this->worker = new Worker;
this->worker->moveToThread(&workerThread);
connect(&workerThread, &QThread::finished, this, &RulesQuery::deleteLater);
connect(&workerThread, &QThread::finished, this->worker, &Worker::deleteLater);
connect(this, &RulesQuery::query, this->worker, &Worker::getRulesInfo);
connect(this->worker, &Worker::rulesInfoReady, main, &MainWindow::RulesInfoReady);
workerThread.start();
}
RulesQuery::~RulesQuery()
{
workerThread.quit();
workerThread.wait();
if(this == pMain->pRulesQuery)
pMain->pRulesQuery = nullptr;
}
QList<RulesInfo> *GetRulesReply(QHostAddress host, quint16 port, bool goldsrcSplits)
{
QList<RulesInfo> *list = new QList<RulesInfo>();
QByteArray query;
QDataStream data(&query, QIODevice::ReadWrite);
data.setByteOrder(QDataStream::LittleEndian);
data << A2S_HEADER << (qint8)A2S_RULES << qint32(-1);
QByteArray byteResponse = SendUDPQuery(query, host, port, goldsrcSplits);
QDataStream response(byteResponse);
response.setByteOrder(QDataStream::LittleEndian);
qint32 header;
qint8 byteCheck;
// Challenge-response is now handled inside SendUDPQuery on the same socket
response >> header;
response >> byteCheck;
if(header == -1 && byteCheck == A2S_RULES_CHECK)
{
quint16 count;
response >> count;
QString name;
QString value;
for(int i = 0; i < count; i++)
{
name = GetStringFromStream(response);
value = GetStringFromStream(response);
list->append(RulesInfo(name, value));
name = "";
value = "";
}
}
return list;
}