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DonGCoco/README.md

Jieru Dong

MSc Student · Virtual Reality and Augmented Reality · Lund University, Sweden
XR · Spatial Computing · Human Perception · Human-Centered AI

Academic Homepage ↗ · Research & Projects · BEng Thesis

About Me

I am an MSc student in Virtual Reality and Augmented Reality at Lund University, with a BEng in Information Science and Engineering from Ritsumeikan University. My interests connect extended reality, human perception, computer vision, and human-centered AI. I explore how intelligent systems can use physical context to support more natural and understandable spatial interaction.

Research Interests

  • XR & Spatial Computing — Spatial user interfaces, mixed reality, and context-aware interaction.
  • Human Perception in XR — Visual comfort, depth perception, and human factors.
  • Human–AI Interaction — Understandable, controllable, and usable intelligent interfaces.
  • Computer Vision & Multimodal AI — Visual understanding, image enhancement, and accessibility.

Selected Research & Projects

Project Focus
Axis XR Monitoring XR camera health visualization and device localization (ongoing prototype)
Vergence–Accommodation Conflict Magic Leap 2 study framework for visual comfort and depth perception
Low-Vision Shopping Assistance BEng thesis: image enhancement, vision–language models, and speech
AR Tarot Perspective Viewpoint-dependent AR interaction
WebAR Gesture Prototypes Hand and face tracking for browser-based interactions

Education

  • Lund University — MSc, Virtual Reality and Augmented Reality · 2025–present
  • Ritsumeikan University — BEng, Information Science and Engineering · 2021–2025

I welcome research discussions and collaborations related to XR, computer vision, spatial interfaces, and human-centered AI.

Popular repositories Loading

  1. manga-shading-renderer manga-shading-renderer Public

    Screen-Space Silhouette Lines and Manga-Style Rendering in a Deferred Shading Pipeline

    C++ 1

  2. CG_Labs CG_Labs Public

    Forked from LUGGPublic/CG_Labs

    Repository for Computer Graphics courses EDAF80 (ex EDA221) and EDAN35 at Lund University, Sweden.

    C++

  3. vr-dream-game vr-dream-game Public

    A Unity VR/XR interactive experience exploring layered dreams, fragmented memory, and the unstable boundary between virtual space and reality.

    ShaderLab 2

  4. PSMove-IMU-Data-Processing PSMove-IMU-Data-Processing Public

    IMU data acquisition and processing system using PlayStation Move controllers for motion sensing and analysis.

    HTML

  5. WebAR-Gesture-Prototypes WebAR-Gesture-Prototypes Public

    Browser-based AR interaction experiments using MediaPipe hand/face tracking, Three.js, and real-time gesture input.

    HTML

  6. ARPlantCup ARPlantCup Public

    An AR project that gives physical cups their own digital plants and interactive identities.

    C#