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… allow for implementation of more BSP/map file formats
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This is a smallish restructure of the bsppp module to allow for more BSP or other map formats to be added to the module. This structure is based on how vpkpp is structured, where each format has its own header and CPP file.
Valve's BSP format has been moved to
format/VBSPwhere theLumpData.hfile has been combined into it since those lump structures are more specific to VBSP than to potentially other formats. The other currently supported BSPs are still part of VBSP.What still needs to be done: