2D physics header-only library for videogames developed in C using raylib library.
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Updated
Oct 20, 2024 - C
2D physics header-only library for videogames developed in C using raylib library.
A 2D Soft Body and Rigid Body Physics Engine.
A lightweight 2D physics engine written in C, for educational purposes.
Simple Physics Library written in Haxe
Lightweight 2D rigid-body physics engine
a very simple 2d fiziks engine
A simple 2D physics simulation implemented in Python
Go language port of Chipmunk2D 7.0.3 physics library.
An interactive physics sandbox built with Pygame, featuring realistic ball physics with gravity, collision, and special effects.
Simple and powerfull physics engine for the web.
Physac translated into native Rust
A 2D collision simulation for a combined SPH4U and ICS4U ISP
2D soft-body physics library with extensible architecture in Go
2D physics demo
2d physics engine simulation and reinforcement learning environment
2D Physics Engine by QtQuick + JavaScript
A 2D rigid body physics engine written from scratch in TypeScript. SAT collision, sequential impulse solver, sleeping, continuous collision, joints.
2D physics engine tutorial
MotionLab — 浏览器 2D 物理实验台 + 可复用物理核心 PhysicsEngine(Matter.js):万有引力 · 流体浮力 · 种子随机 · PFLab 平台格斗 | MIT 开源
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